Praktikantenstellen - GPU-Accelerated Reachability Analysis for Tumbling Space Objects using CUDA C++
Praktikantenstellen - GPU-Accelerated Reachability Analysis for Tumbling Space Objects using CUDA C++ 18.05.2026, Student assistants, internships,...
Praktikantenstellen - GPU-Accelerated Reachability Analysis for Tumbling Space Objects using CUDA C++
18.05.2026, Student assistants, internships, student research projects
Internship Opportunity
Internship Opportunity
GPU-Accelerated Reachability Analysis for Tumbling Space Objects using CUDA C++
At the Institute of Robotics and Mechatronics of the German Aerospace Center (DLR), we develop advanced autonomy algorithms for robotic proximity operations in orbit. The rapid growth of orbital debris and the increasing number of uncooperative satellites require robust algorithms enabling servicer spacecraft to safely interact with tumbling targets whose orientation and inertia properties are uncertain.
A key safety challenge in such scenarios is predicting all possible future rotational states of a tumbling rigid body under uncertainty. Reachability analysis provides mathematically guaranteed over-approximations of these future states. However, classical conservative reachability techniques often suffer from excessive bound growth when applied to nonlinear attitude dynamics. On compact spaces such as SO(3) , the resulting over-approximations may rapidly cover the entire manifold even over short time horizons, significantly reducing their usefulness for practical analysis.
Recent work has proposed a reachability framework based on numerical estimation of Lipschitz constants derived from sensitivity equations of the rigid-body dynamics. This method constructs conservative convex hull over-approximations of reachable orientations while avoiding the rapid bound inflation typical of classical approaches. The framework is particularly well-suited for parallel evaluation and therefore benefits significantly from GPU acceleration.
The goal of this internship is to develop a high-performance implementation of this reachability framework using CUDA C++ in order to enable real-time reachable-set computation for tumbling space objects.
Your Contribution
We are seeking a motivated student interested in high-performance computing and space robotics to implement GPU-accelerated reachability algorithms for uncertain rigid-body attitude dynamics.
You will:
Project Scope
Your Qualifications
We Offer
This internship is ideal for students interested in GPU computing, numerical simulation, and space applications, and who enjoy translating advanced algorithms into efficient high-performance implementations.
Supervisors: Alessandro Melone, Roberto Lampariello.
References
[1] Dynamics of Multibody Systems, Jens Wittenburg. Springer 2008.
Kontakt: [email protected], [email protected]
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